Gaming grew to become one of the most visible offsprings of the computer industry and, to a large degree, one of the most violent. This period coincides precisely with the rise of computers, first as a mass product and later as a mass media. From Generation X (the one to which the author of these lines belongs) to Millenials, Generation Z, and now to the youngest (at the time of this writing) Generation Alpha, we have all grown using, watching, enjoying, and some, even writing games. Even if you are not a hardcore gamer, it is hard to deny the influence of gaming in our modern culture.